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About Zenix3D

I'm Jeremy Spiller, and I wrote Zenix3D in C# and managed DirectX.  It took about three years of part time work, with the majority of time spent making the game editor.   

Thank You

Mom - For being the best mom in the world.  XXXOOOXXX

Dad - For being the best dad in the world.  Thanks for being dad.

Kim - For telling it like it is, even though I don't want to hear it.

Matt - For composing great music.

Randy - For drawing great models.

Ryan - For showing us what can be done with Midi.

Who is Jeremy?

I like to windsurf, rock climb... and of course write video games.


This is me, climbing Hawk at the Gunks in New York - May 2007
My goal is to lead at the Gunks by the end of the summer

 

 

 

Zenix3D - because sometimes you just wanna blow stuff up!
Copyright (C) 2007 by Jeremy Spiller, all rights reserved.