About Zenix3D
I'm Jeremy Spiller, and I wrote Zenix3D in C# and managed
DirectX. It took about three years of part time work, with the
majority of time spent making the game editor.
Thank You
Mom - For being the best mom in the world. XXXOOOXXX
Dad - For being the best dad in the world. Thanks for being dad.
Kim - For telling it like it is, even though I don't want to hear it.
Matt - For composing great music.
Randy - For drawing great models.
Ryan - For showing us what can be done with Midi.
Who is Jeremy?
I like to windsurf, rock climb... and of course write video
games.

This is me, climbing Hawk at the Gunks in New York - May 2007
My goal is to lead at the Gunks by the end of the summer
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